Something Funky – Update
First, here is a screenshot of the scene I’m working in.
Second, below are two frames (first and last) from the previous animation. I’ve tweaked the camera animation and position and I’ve also been working on the color and saturation. You’ll notice right away. I’ve bumped the saturation and shifted the color values more towards the red side of the spectrum. This gives everything a warmer tone and really sells the light as being sunset light. (Which it is!)
And finally…Here is a High Resolution render…just because I can… (1920 x 818)
Tomorrow (really later today) I will be starting to render out some test sections of the animation in an attempt to fix the flickering from before. I’m also rendering at a slightly higher resolution in anticipation of using this for output to DVD…more on that subject at a later date…

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